葉の左側の形状を定義します。
//**********************************************************************************
#local Leaf_Lorg =
difference {
intersection {
object { Leaf_base translate < -1/2, 0, -1/2 > scale <1.16,0.54,0.74>*22 }
sphere { < 0, 0, 0 > 10 }
}
sphere { < 0, 0.5, 0 > 9.4 }
clipped_by { plane { -y, 0 } }
clipped_by { plane { x, 0 } }
rotate < 0, 7, -30 > translate (10*cos(radians(120))+1)*x }
//**********************************************************************************